Home Courses Creative Industries BA (Hons) Visual Effects (VFX)
3D animation students working at a computer

Gain the creative and technical skills needed to work as a VFX artist

*Subject to approval.
This course starts in September 2024.

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W620
3 years Full Time
Bognor Regis Campus

14th

for teaching quality

Times and Sunday Times Good University Guide 2021

5th

for courses and lecturers

What Uni Student Choice Awards 2020

5th

for overall satisfaction for Games and Animation

National Student Survey 2022

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Overview

Develop specialist skills in visual effects practice

Our BA (Hons) Visual Effects (VFX) programme equips you with the creative and technical skills needed to work as a VFX artist in the film, TV and games industries.

Develop your technical skills in various types of professional VFX

Throughout the course, you will understand professional pipelines, screen-based post-production workflows, and game engines, as you develop a wide range of VFX skills in preparation of your chosen career path.

Develop skills in:

  • Motion capture
  • Virtual production
  • Compositing and working with green screens

Learn to use industry-standard software

Throughout your degree, you will learn the software and systems that are widely used throughout the VFX industry.

Use software including:

  • Nuke X
  • Houdini
  • Autodesk
  • After Effects
  • Shogun

Join our collaborative community

Throughout your degree, you will collaborate with students across the Department of Creative Industries to gain an exceptional understanding of production practices and technology application, enhancing your vital employability skills.

Learn from our expert and award-winning staff

You will learn from a team of dedicated, high-qualified professional practitioners and current industry figures, including award-winning directors, producers, actors, writers, editors and composers from across animation, film, TV, and games.

Feel prepared for your future career

This course prepares you for a successful and fulfilling career in VFX.

You will develop your portfolio to meet current industry requirements, have opportunities to tour studios, connect with established industry professionals, and develop a strong awareness of the needs of the industry as you develop your creative and technical skills.

Establish your professional network

The department regularly runs field trips to international film festivals, professional film shoots and industry conventions.

In addition, you will have opportunities with professional associates and on staff projects to develop your early career profile on IMDB (Internet Movie Data Base) before you graduate.

On this course you will:

  • Learn the key technical skills in VFX practice.
  • Use industry software such as Houdini, Nuke and After Effects.
  • Learn from lecturers and guest speakers with extensive industry experience, including award winners.
  • Collaborate with students and experts from across the Department of Creative Industries.
  • Learn in the state-of-the-art £35m Tech Park.

Partnerships

As a part of the Department of Creative Industries you will benefit from our industry partnerships with companies including HyperX, DXRacer, Twitch, ARRI, and AVID, and be able to access to industry standard software such as Nuke, Maya, and Houdini.

The Course

Learn the core components visual effects practice

Year One

Your first year introduces you to the core principles of VFX practice, as you begin to develop your skills in digital design, graphics, asset creation, compositing, and post-production.

Year Two

In your second year, you will focus on the practical applications of VFX practice, as you explore motion capture technologies, filmmaking practice and VFX production.

Year Three

In your final year, you will develop advanced skills as you engage in ongoing exercise-based practice, guided by regular group review sessions.

You will complete a major project individually or as part of a group and hone your employability skills, working closely with staff to refine your portfolio and ensure it represents you effectively while meeting current industry needs.

Indicative modules

You will study a selection of core and optional modules during your degree. Each module is worth a particular number of credits and is delivered differently depending on the needs of the module.

This list is indicative and subject to future change.

Select a year

VFX Foundation

This provides an opportunity for you to familiarise yourself with the world of visual effects and their many applications across the entertainment industries.

You will explore the boundaries of the many disciplines within the field of visual effects and their specific place in production workflows.

Through practical workshops, you will be introduced to industry standard software with which you will engage for the duration of your studies.

A series of briefs will provide introductory level exercises designed to establish sound work practices upon, which you will build over subsequent years.

Digital Design: Graphics and Motion Graphics

This module provides a foundation for you to develop a range of professional, technical, and procedural skills in the field of digital design and motion graphics.

You will discover a range of production practice and processes typically involved in the manufacture of audiovisual motion graphic artefact.

In addition, you will develop your practical skills and conceptual understanding of digital design and motion graphic construction and manipulation.

Character Asset Creation

This module utilizes a mixture of exercises and briefs to investigate the production of 3D assets and engage with a broad range of concepts and workflows related the production of 3D character creation.

Post-Production 01

This module aims to introduce you to, and provide a foundation for all you in the specialised skills involved in, all aspects of post-production.

Theoretical learning is combined with practical and technical exercises through a series of workshops. You will study the basic application of all post-production specialisms.

This module will develop your understanding of and deepen your theoretical, technical and practical knowledge of post-production workflows.

Green Screen and Compositing

In this module, you will investigate the role chrome keying plays in the field of multimedia and digital film production.

You will engage with chroma keying concepts as an essential part of the practice of creative digital media, and explore core module concepts and their practical applications through exercises and briefs.

VFX Production

This module will run across two semesters and gives you an opportunity to work in groups to deliver a visual artefact that encompasses several disciplines of the VFX pipeline.

You will rely on core skills established in previous modules to complete work to a predetermined time schedule, adhering to daily deadlines and receiving and addressing notes on your work in a time frame fitting a professional production studio.

Filmmaking Practice and Previz

Previsualisation (or Previz) is the industry standard approach to planning and testing creative ideas in preparation for larger scale audiovisual projects and the ‘pitching’ of ideas.

On this module, you will learn established film making techniques and will ultimately develop a short script to a finished previsualised sequence.

As part of this process, you will explore the fundamental core visual concepts and planning techniques that make up the previz process for a creative visual project.

The application of professional previz software will enable you to present your work in a commercial context.

Motion Capture and Motion Tracking Technology

On this module, you will develop your professional, technical and procedural knowledge of the core concepts of motion capture and motion tracking technologies.

You will explore a range of practices and processes involved in the manufacture of a motion capture and motion-tracking artefact.

Motion Capture Suit Technologies

In this module, you will explore a typical film and multimedia motion capture pipeline.

You will cover topics from setting up cameras and capturing data through to editing and transferring data to industry standard animation packages.

You will have the opportunity to develop a range of professional technical and procedural knowledge.

This module also introduces you to the processes involved in the manufacture of body motion capture.

Unreal Engine and Virtual Production

More information on this module is coming soon.

Advanced Skills Project

In this module, you will have the opportunity to create your own briefs with the aim of augmenting your showreels and further collate a body of work that will illustrate your mastering of your chosen workflows.

Through the iterative nature of regular reviews and group critique sessions, you will steadily refine your skills and workflow practice.

You can focus on a discipline of your choosing and work on digital artefacts that will complement their Final Major Projects and refine their work to a professional standard.

Industry Preparedness

This module looks to enhance your career prospects as you produce creative artefacts that align your skills with your personal career aspirations and professional objectives.

You will build on the creative work you have undertaken throughout your degree and develops transferable skills in balancing creative and strategic career objectives.

Motion Capture Face / Feature Tracking Technologies

The aim of this module is to develop a range of professional, technical and procedural knowledge and an understanding of the core concepts of optical motion capture in the context of the Film, TV and gaming industry. It explores both software and hardware solutions and will explore rig setup, image capture, 2D/3D data processing.

Final Major Project – VFX

This dissertation level project allows you to build on the practical skills and subject knowledge developed throughout your studies.

More information on this module is coming soon.

Teaching and Assessment

Feel the support of our experienced and expert staff

Teaching

Your teaching will mainly take the form of scheduled classes such as workshops, lecture, and seminars, as well as spend some time studying independently outside.

In addition, you will use an iterative workflow throughout your studies that focuses on reworking and revisiting an idea to improve it. This workflow is used in industry and will help to prepare you for your career after your graduate.

As well as working independently you will have some projects and seminars in groups where you will develop your communication and teamwork skills and create work with other students.

Assessments

You will be assessed through a range of assignments, including:

  • Creative projects
  • Video essays
  • Creative portfolios
  • Presentations
  • Reflective writing
  • Skills observation
  • Continuous assessment

Experience

Discover industry standard software and equipment

Discover our £35 million Tech Park

Our Bognor Regis Campus boasts the £35m Tech Park and brings together science, technology, engineering, arts, and mathematics courses on one state-of-the-art site.

  • Idea Labs
  • Animation Labs
  • 300sqm film studio
  • Dedicated green screen studio
  • Professional standard post-production facilities and recording studios.

Study Abroad

Explore the opportunity to study part of your course abroad

As a student at the University of Chichester, you can explore opportunities to study abroad during your studies as you enrich and broaden your educational experiences.

Students who have undertaken this in the past have found it to be an amazing experience to broaden their horizons, a great opportunity to meet new people, undertake further travelling and to immerse themselves within a new culture.

You will be fully supported throughout the process to help find the right destination institution for you and your course. We can take you through everything that you will need to consider, from visas to financial support, to help ensure that you can get the best out of your time studying abroad.

Careers

Prepare for your career in the visual effects industry

Our BA (Hons) Visual Effects (VFX) programme can open the door to careers in:

  • VFX
  • Animation
  • Film
  • Television
  • Design
  • Advertising
  • Games
  • Engineering
  • Teaching

Further Study

You could decide to continue your studies to postgraduate level.

Postgraduate study options available at Chichester include:

  • PGCE and Masters
  • MA Screen Acting
  • MA Composition for Film, TV and Games
  • PhD Research

University of Chichester alumni who have completed a full undergraduate degree at the University will receive a 15% discount on their postgraduate fees.

Course Costs

Course Fees 2024/25

UK fee
£9,250
International fee
£15,840

For further details about fees, please see our Tuition Fees page.

For further details about international scholarships, please see our Scholarships page.

To find out about any additional costs on this course, please see our Additional Costs page.

Entry Requirements

Typical offers (individual offers may vary):

UCAS
104-112
tariff points from A levels or combination with AS / EPQ / BTEC/ Cambridge Technical.
A Levels
BBC-BCC
BTEC/Cambridge Technical
DMM-MMM
Access to HE Diploma
Pass
IB
28 points
IELTS
6.0 overall
with no element lower than 5.5.

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